Claude Code plugin that turns a text brief or a photo into a production-ready 3D asset through Blender: rebuilt by sc...
Copy the install, test the workflow, then decide if it earns a permanent slot.
Fresh repo activity plus visible builder pull. This is the kind of tool people test before it turns obvious.
Copy the install, test the workflow, then decide if it earns a permanent slot.
You can test this quickly and remove it cleanly if it misses.
GitHub health unknown. no security policy. Fresh enough repo health and manageable issue load keep the risk controlled.
AI Agent
Claude Code
Model
Claude
Fastest way to find out if blender-kiln belongs in your setup.
Copy the install command, run a real test, and back it out cleanly if it slows you down.
git clone https://github.com/elithril/blender-kiln ~/.claude/skills/blender-kilnRun this first. You will know quickly if the workflow earns a permanent slot.
rm -rf ~/.claude/skills/blender-kilnNo messy cleanup loop. If it misses, remove it and keep moving.
Install Location
~/ └─ .claude/ ├─ commands/ ├─ skills/ │ └─ blender-kiln/ ← installs here ├─ agents/ └─ settings.json
Claude Code plugin that turns a text brief or a photo into a production-ready 3D asset through Blender: rebuilt by script, textured from CC0 scans, graded against the real object, optimized to GLB/FBX/USDZ, rigged and animated by subject. Runs on both Blender MCP servers.
Source: GitHub repository
Source check: October 12, 2026
Upstream commit: October 12, 2026
Repository state: Not marked archived
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